Cmarenburg
iPF Noob
I was sooo excited about being able to start an orchorid.... Now i well not because i hate this idea of the trees dyeing.
I was sooo excited about being able to start an orchorid.... Now i well not because i hate this idea of the trees dyeing.
perryp said:Yeah, the fruit trees were a good idea, but the concept was poorly executed imho. If the developers were trying to defer users from making quick cash, they should have lowered the min/max price of each unit or should have introduced some other concept into the game (the need to reinvest in trees by spraying them or whatever). Reviving trees and then eventually cutting them down is just too much of a hassle. With that said, though, this game is still a lot of fun and I appreciate what the developers are doing.
On a side note, it's funny that we have fruit trees dying after a couple harvests, yet our pigs can survive the "baconator"![]()
stampeed said:is this me or everyone
the ads are not refreshing for me. everywhere i go its almost same adds. or if they are changing they are very slow. first time happen to me. Any ideas !!!!!!!!!!
Sholee said:If you remove GC friends - do you still keep the road stand boxes that you can sell items in? I've added wayyy too many gc friends and would like to remove the inactive ones and keep only a few (around 10-15).
Same here.
How are you guys opening so many tool boxes at a time?
Good question. I've thought about doing this to before but was worried it would delete my stand space too. Maybe you should email the Devs and ask them. If you do email them let us know what they said.
bikeguy637 said:I started compiling a list of crops & goods growth times and potential profit per minute on Google Docs. If anyone wants to help contribute, I made the document open to the public for edit. Feel free to fill in the holes:
https://docs.google.com/spreadsheet/ccc?key=0AkQrG9yHQT2adE9DcTN4MGZaSFFuX0xLODlaN3VnUWc (a work in progress)
***If you use the data to publish on your website/blog, please give credit to the contributors -thanks!
perryp said:I'm not very lucky with opening tool boxes. I haven't really figured them out yet. I think it's random. Some have suggested that there is an equal balance between locked and open boxes, but I have not found this to be true in my game play (my ratio is anywhere from 3-7:1).
My guess is that it will delete your stand boxes.
Bump
No, it really isn't an equal balance but for me it opens like once every 10 attempts of something. Also, I tend to re-click a person's farm until it opens >.< gues I'm stubborn lol![]()
mezzy175 said:I can't find the question on the forum to quote, but someone earlier wondered why their items weren't selling when they were reasonably priced and advertised. I had an unusual experience with this yesterday.
I had anticipated I'd need a lot of bacon and eggs for a shipment, and once the boat arrived I had too many so listed several lots of 10 very cheaply, knowing there were plenty of bacon and eggs available, so my intention was to sell them not necessarily make a profit. Upon advertising most were sold immediately. Yet I realised hours later that the remaining units just refused to be sold, I'd list other items and everything around the bacon and eggs were sold straight away. Prior to Greg buying them a friend wanted them for her shipment, she was certain my bacon and eggs weren't listed in my stall. She was able to view my recently listed items but the bacon and eggs were missing.
I wondered whether after a period of time unsold items that Greg will buy are hidden to other buyers, explaining why a particular item just refuses to be sold before Greg turns up. Anyone else experienced this?