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A recent survey of e-book reader owners and those who intend to buy an e-book reader has concluded that Apple’s iPad may soon overtake Amazon’s Kindle, if it provides a compelling enough eReader experience. The report, “US & UK eReader Owner and Intender Survey 2010â€, by Strategy Analytics, concludes that current e-book reader owners say they are very satisfied with their devices, with four out of five US owners preferring e-book readers to physical books.

The report found that potential e-book customers look for the following criteria: ease of access to books, ease of content transfer, and newspaper and magazine availability. “While brand name is still an important factor for current owners when choosing their next e-book reader,†says Chris Schreiner, Senior Analyst at Strategy Analytics. “Consumers buying their first e-book reader will focus more on the durability and availability of e-books.â€

Kevin Nolan, Vice President of the Strategy Analytics User Experience Practice, added, “Even though e-book readers allow for easy portability, more than half of e-book reader usage still occurs at home.â€

By Maura Sutton, iPadForums.net
US and UK eReader Owner and Intender Survey 2010
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The guys at iFixit.com continue their legacy of tearing down the latest and greatest gadgets and this time it's the iPad 3G + Wifi. This gives us a chance to see almost every component used in the tablet. Over all it's not that much different then the iPad Wifi. Here are a few of the details from the report:

  • The immediate visible difference is the inclusion of a black plastic RF window on top of the iPad for better antenna reception.
  • The black RF window significantly changes the opening procedure. You cannot start separating the display using the notches on the top (à la Wi-Fi version), since that will undoubtedly break the RF window. You have to start from the right side and gingerly proceed to the top and bottom of the iPad.
  • There are actually FIVE antennas in this iPad:
    • Two antennas handle the cell reception — one is in the RF window on top, the other attaches to the LCD frame.
    • A single GPS antenna is also housed in the RF window on top.
    • Just like the iPad Wi-Fi, there are two antennas that handle Wi-Fi / Bluetooth connectivity, one in the Apple logo and another to the left of the dock connector.
  • You heard that right, folks: Apple looks to be using the entire LCD frame as an antenna! * Who would’ve thought: Apple uses the same 3G baseband processor in both the iPhone 3GS and the iPad 3G.
  • The baseband processor in question is the Infineon 337S3754 PMB 8878 X-Gold IC. It was actually white-labeled on the production unit, but with enough sleuthing we were able to confirm its true identity.
  • The iPad 3G has a Broadcom BCM4750UBG Single-Chip AGPS Solution, whereas the iPhone 3GS uses an Infineon Hammerhead II package. Big win for Broadcom!
  • Apple did not change any major suppliers between manufacturing the pre-production unit they provided the FCC and their final production run.

[Sources:...
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Apple has just announced they have sold over 1 million iPads since the release on April 3rd. The good news just doesn't stop there, Apple has also posted that iPad users have downloaded over 12 million Apps and 1.5 million ebooks. These stats are just incredible, imagine where we'll be at in 1 year!

Check out the full press release below:

CUPERTINO, California—May 3, 2010—Apple® today announced that it sold its one millionth iPad™ on Friday, just 28 days after its introduction on April 3. iPad users have already downloaded over 12 million apps from the App Store and over 1.5 million ebooks from the new iBookstore.

“One million iPads in 28 days—that’s less than half of the 74 days it took to achieve this milestone with iPhone,†said Steve Jobs, Apple’s CEO. “Demand continues to exceed supply and we’re working hard to get this magical product into the hands of even more customers.â€

iPad allows users to connect with their apps and content in a more intimate, intuitive and fun way than ever before. Users can browse the web, read and send email, enjoy and share photos, watch HD videos, listen to music, play games, read ebooks and much more, all using iPad’s revolutionary Multi-Touch™ user interface. iPad is 0.5 inches thin and weighs just 1.5 pounds—thinner and lighter than any laptop or netbook—and delivers up to 10 hours of battery life.*

Developers have created over 5,000 exciting new apps for iPad that take advantage of its Multi-Touch user interface, large screen and high-quality graphics. iPad will run almost all of the more than 200,000 apps on the App Store, including apps already purchased for your iPhone® or iPod touch®.

*Battery life depends on device settings, usage and other factors. Actual results vary.

Apple ignited the personal computer revolution with the Apple II, then reinvented the personal computer with the Macintosh. Apple...
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After Apple CEO Steve Jobs’ recent “Thoughts on Flash†blog post which comprehensively detailed all the reasons why Apple eschews Flash for its mobile devices, Adobe CTO Kevin Lynch has posted something of a rebuttal on Adobe.com. Given the length and detail in Jobs’ post, however, it’s noticeable how short Lynch’s post is, and how he seems to totally ignore the fine detail in Jobs’ post. While acknowledging that many people feel very passionately about both Apple and Adobe and their technologies, and stating that even now Adobe still feels that Flash could provide a “terrific experience†on the iPhone, iPad and iPod touch, Lynch says that the main bone of contention as far as Adobe is concerned is Apple “choosing to block Adobe’s widely used runtimes as well as a variety of technologies from other providers.â€

Lynch goes on to say that, due to the legal terms Apple has imposed on developers, Adobe had already decided to move away from developing for Apple’s mobile devices and concentrate fully on bringing Flash Player and AIR to Google, RIM, Palm (soon to be HP), Microsoft, Nokia and others. Lynch concludes his post by announcing that Flash Player 10.1 for Android smartphones is set to be publicly previewed at Google I/O in May, before getting a general release in June, after which he hopes “an ever increasing number and variety of powerful, Flash-enabled devices will be arriving which we hope will provide a great landscape of choice.â€

By Maura Sutton, iPadForums.net
Moving Forward (Adobe Featured Blogs)
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Business site The Motley Fool posts a couple of bits of interesting news about two possible iPad rivals giving up the ghost. Firstly it says that according to “various sources” Microsoft has abandoned any plans, such as they were, to release its dual-screen Courier tablet.

The second competitor that The Motley Fool says has withered away to nothingness in the face of the mighty iPad onslaught is Hewlett-Packard’s Slate computer. The Motley Fool quotes a TechCrunch story that says that HP is about to kill its Windows 7 tablet computer, according to a TechCrunch source.

The Fool says that the Slate cancellation is a huge surprise, as HP had already showcased it at CES earlier in the year. TechCrunch puts the decision down to HP not being happy with the tablet’s Windows 7 operating system, or the Intel Atom chip.

by Maura Sutton, iPadForums.net
The Seas Are Parting for the iPad (AAPL)
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Metaversal Studios has today announced what looks like a really cool iPad app for fans of board games, and it’s free too, at least the introductory version is! The app is called GameRoom, and is basically a virtual board games compendium, which provides all the “pieces†and “boards†for the featured games. Players sit around the iPad just as they would sit around a traditional game board. What makes GameRoom a cut above some of the other board game apps in the App Store is the fact that it also provides rules and assistance, although players also have the option to disable “player assist†at any time and play by their own rules.

This introductory version of the app features two games, Checkers and Reversi, as well as a Custom game mode, which lets players customise the board and pieces for any grid-based game of up-to-12x12 squares using checkers. Lead Game Designer Jay Laird says, “We want to enable players to play games their way, and we want to teach players new games that they may have never tried. We also want to bring back the real-life socializing aspect of social gaming by bringing people together around a single device.â€
The company also plans to release new rules sets, boards, and pieces with each subsequent update, with the next update due to include a Go board and rule set.

You can download the free app here: GameRoom for iPhone, iPod touch, and iPad on the iTunes App Store


by Maura Sutton, iPadForums.net

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