Monday is not usually a big day for iOS game releases, but TouchArcade reports that Frost bucks the trend by arriving in the App Store today, and what a treat it is! The creation of game designer Jérôme Bodin, Frost is a survival solo card game inspired by deck-building board games such as Dominion and Ascension, to name just two, where you are in charge of a group of people who are struggling to survive the ordeal of being trapped in a deadly storm in the Arctic.
Frost has already been extremely well received on Steam, and looks just as good on iOS. As TouchArcade reports, what truly sets the game aside from the competition is Bodin’s gorgeous hand-drawn art style. It also boasts challenging and in-depth gameplay, but has also been designed in such a way that it shouldn’t be too hard to get to grips with if you’re a newcomer to deck-building card games.
On his blog, Bodin explains that you start each game with a finite set of resources, which is your starting deck, which comprises a combination of the four basic game resources: Food, Materials, Survivors, and Fatigue. Your main goal is to reach the Refuge by travelling across the frozen wasteland, gathering the resources that you need to travel from one area to the next. Along the way you’ll face challenges from other people, as well as wolf packs, and much more besides. Ideal Cards can be acquired to help you in your quest, with powerful effects and tools.
Bodin says that he would like to create more modes in future that explore other areas of Frost and focus on other tribes or societies.
Click here to download for $3.99: Frost - Survival card game on the App Store
Sources: 'Frost' Is a Cool Survival Card Game, With Some Beautiful Hand Drawn Visuals
Dan FitzGerald and Lisa Bromiel’s Dog Sled Saga is a really unusual and very charming game that is based around running a dogsledding team. It began as a Kickstarter project that was quickly funded back in 2013, was very well received on Steam Early Access, and has now arrived on iOS.
You take on the role of a rookie musher, running a dogsledding team and growing the dogs’ skills by looking after them and training them. Each dog on your team has unique traits that you must develop to progress on the trails of Mount St. Something. It’s up to you to budget monthly expenses for the league, hire and fire dogs, use your mushing fame to earn sponsorship, hire employees, and even breed puppies.
The dogsledding action is pick-up-and-play; if your dogs start to feel hungry, they’ll slow down, so you have to throw food (which is limited in supply) to them to make them speed up again. You’ll also have to avoid hazards on the track.
Source: Dan FitzGerald
2K’s NBA 2K17 has bounced into the App Store for iOS, and it has a lot to live up to after the record-breaking launch of last year’s NBA 2K16. 2K says that this year it has continued to up the ante, blurring lines between video game and reality.
Bloomberg writes that it has heard from sources familiar with Apple’s plans that the company is continuing to work on its own version of Amazon’s Echo smart-home device, based around Siri.
According to Bloomberg’s sources, the project has already reached the prototype-testing stage, after more than 2 years in the research and development lab. Just as with Amazon’s Echo, the unnamed Apple device will be able to control appliances, locks, lighting, and curtains, for example, all via voice activation.
Don’t get too excited about the prospect of Siri running your home for you just yet, however, as the sources also say that Apple has not yet finalised the plans for the device, and could still scrap them.
Apparently Apple wants to ensure that its own device has several distinguishable characteristics that set it aside from Amazon’s Echo and also the forthcoming Google Home, such as more advanced microphone and speaker technology. The sources said that some of the prototypes that are being tested have facial recognition sensors, which could be the result of Apple’s recent acquisition of facial-recognition start-ups Faceshift and Emotient. Based on such technology, the device could even be able to respond to a user’s facial expressions and emotions.
Aside from being used to control smart-home connected devices, the new smart speaker could also react to the sort of commands that Siri currently reacts to on the iPhone and iPad, such as reading e-mails, sending texts, and playing Apple Music content. Mapping information could also be integrated into the speaker, so that it could let you know when you need to leave the house for an appointment.
As far as when this new device might be available, Bloomberg’s sources say that Apple engineers have already been testing it in their homes, which gives us a vague idea of a possible release timeline based on previous products. For example, Tim Cook is on record as saying that he...
Touch Arcade reports that the long-awaited fourth and final episode in Steve Jackson’s epic Sorcery! series has finally arrived in the App Store, entitled “The Crown of Kings.” If you’ve already played Parts 1 through 3 then you’ll be all too aware that your decisions and choices in those previous episodes will have an impact on Part 4. However, you don’t actually have to have played the first three games to enjoy The Crown of Kings, although you’ll probably want to go back and play them after you play this one.
Inkle’s critically acclaimed adaptation of Steve Jackson’s original 1983 gamebook series brings the adventure right up to date, and concludes the interactive novel. As the story continues in Sorcery! 4, you’re trying to obtain the stolen Crown of Kings from the Archmage in the Forest of Mampang, high up in the mountains. With little more than your sword and your spellbook to aid you, you must break into the Citadel and sneak through the city to confront the Archmage. As ever in the series, the choices that you make ensure that every Sorcery! playthrough is intensely personal and unique. Here’s a list of some of the game’s key features:
If you like beautifully crafted adventure games then look no further than Microïds, the French publisher behind the Syberia series. They’ve just announced, in conjunction with Artefacts studio, that their next release (ahead of the long-awaited Syberia 3, which is coming later in the year) will be Agatha Christie: The A.B.C. Murders, due to arrive in the App Store on September 29 for $6.99.
In the game you get to play as Agatha Christie’s legendary Belgian detective, Hercule Poirot, in one of Agatha Christie’s most famous novels, A.B.C. Murders.
When Poirot receives a letter from someone calling themselves “A.B.C.” he’s shocked to see that the letter-writer is brazenly announcing that they are about to commit a murder, showing clear contempt for the great detective and his colleagues. In a bid to track down A.B.C you’ll get to explore various locations in England, and must use your observation skills and wit, and above all keep a cool head in order to solve the mystery.
The gameplay has been particularly designed to use Poirot’s trademark method of deductive reasoning, his “little grey cells.” Here are some of the key gameplay features:
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