Jim Dalrymple of The Loop reports that Apple has told him that Pokémon Go has smashed the record for more downloads in its first week than any other app in App Store history. Apple also revealed that it had paid out $50 billion to developers overall.

Dalrymple says that Phil Schiller told him back in June that Apple is not content to rest on its laurels as far as the massive success of the App Store is concerned, with Schiller telling him that his team had already made changes to make the App Store even better, and that more improvements were on the way.

Both big and small developers are saying that engagement with their apps is growing over time, according to Dalrymple, meaning that users are spending more and more time in apps, with the time spent in apps since Q2 2014 having almost doubled.

Growing categories in the App Store include video and music streaming and in particular apps such as Netflix. With this in mind, Apple is planning to roll out an expanded subscription model, according to Schiller.

Source: Apple confirms Pokemon Go sets App Store record

Apple VP of Environment, Policy and Social Initiatives, Lisa Jackson, has appeared on ABC7 News, via 9to5 Mac, talking about 9-year-old Joshua Gomez who is able to hear again as a result of a new type of bone-conduction hearing-aid that works in tandem with a companion iOS app. “Technology can transform lives [and] 9-year-old Joshua is a great example,” said Jackson.

Joshua began to lose his hearing when he was 3 years old, and went through several surgeries to try and restore his hearing over a 5-year timeframe, but all to no avail. And unfortunately, even conventional hearing-aids were unable to help in his particular case.

It was the Children’s Hearing Center at Stanford that finally came up with a way to restore Joshua’s hearing. They outfitted him with the Cochlear Baha 5, new technology that enabled him to hear out of both ears clearly for the first time. The device is made specifically for iPhone.

The main difference between a regular hearing-aid and the Cochlear Baha 5 is that it is able to transmit sound directly to the inner ear via bone conduction, thus avoiding those parts of the ear that would not be able to tolerate such a device.

The iPhone app can then be used to tune the sound to various environments, such as making it easier to pick out speech in a noisy room, and boosting a child’s softer voice to make it easier to hear. Sound can also be transmitted directly to the device from an iPhone or iPad.

Apple has won many awards for its efforts at making devices that are as accessible as possible, and has just this year created an accessibility accessory section in the Apple Store and new accessibility features in iOS 10.

Source: 9-year-old boy gets his hearing back after six years thanks to bone-conduction implant & iPhone app
Apple tops 2016 FutureBrand survey.JPG

MacRumors reports that the results are in from FutureBrand’s 2016 World’s Favourite Companies survey, and Apple is once again victorious, wrestling the top spot once more from last year’s victors, Google.

FutureBrand asked 3,000 consumers several questions about the 100 biggest companies around the world, with the respondents required to give each company marks for 18 different factors, such as trust, innovation, individuality, people, resource management, and price premium.

FutureBrand said that Apple performed particularly well “in terms of perception strength, rather than financial strength,” and that it also scored high marks for its individuality, authenticity, and purpose. Areas in which Apple scored less highly include resource management, wellbeing, and respect.


Microsoft came second behind Apple, with Apple being slightly ahead in terms of personality and consistency, but Microsoft scored slightly higher than Apple in terms of innovation.

Other high-ranking companies beaten by Apple in the survey include Disney, Amazon, Samsung (which placed third), Toyota, and Facebook.

In the Technology Sector in particular, Apple performed even more impressively than in the overall survey, scoring 36 percent above the sector average for thought leadership and 33 percent above the sector average for consistency in producing high quality products. Thirty-seven percent above the sector average said that they would like to work for Apple, and 39 percent above sector average said that they would like to buy its products.

Source: Apple Takes Top Spot in FutureBrand's Ranking of World's Favorite Companies

Planet of Heroes is a new mobile-focused MOBA currently in development at Fast Forward Studio, which is a newly formed internal game development team from international multimedia company My.com.

Planet of Heroes is being built from the ground up specifically for mobile devices, with the aim of capturing everything that is so awesome about MOBAs on PC, but at the same time capitalising on the strength of the mobile gaming platform.

A closed beta will be starting this summer, with the game scheduled for release at the end of 2016.

The Planet of Heroes storyline focuses around the Devourer, a galactic entity of great power that is sleeping deep in the bowels of the Ritual Planet, imprisoned by the Forerunners. Should the Devourer awaken from its slumber, disaster for the galaxy looms. Unfortunately it is already stirring, and close to being roused. In order to keep it sleeping, it must be fed with primal emotions—rage, bloodlust, and the thrill of victory. An arena is built on Ritual Planet to keep the Devourer fed, and an Order of Heroes is created from soldiers, rebels, poets, criminals, and scientists, and tasked with battling eternally to keep the Devourer from waking.

As you might imagine, creating a MOBA for the mobile platform from the ground up is a Herculean task, hence Fast Forward has assembled a dream team advisory “council” comprising streamers, gamers, and eSports personalities who will be consulted on game design issues. These include Cowsep, a MOBA expert and well-know Twitch personality, who has already had a big input in the development of the game.


George: Scared of the Dark is a really sweet side-scrolling platform game from one-man studio Wall West. The player gets to help George the Ghost confront his fears across 10 procedurally generated levels as you guide him to the lighthouse and reveal the mystery of who lives in the small cottage in order to help him regain his courage.

The game looks really cute, especially if you’re a fan of old-school platform games, but it doesn’t have an easy mode, and is very challenging to play.

Here are some of the game’s key features:
The game costs $1.99, and while it is only available for iPhone, it can be installed on iPad in compatibility mode.

Click here to download: George: Scared Of The Dark on the App Store

Source: Wall West
Scrivener comes to iOS.JPG

Mashable reports that the popular writing app Scrivener has finally arrived on iOS. Scrivener first appeared on Mac in 2007, and won praise from fiction and non-fiction writers alike for the way in which it enabled them to do many different tasks, including organizing chapters, research material, and word processing, all within the same program. Since then, there have been many calls for an iOS version of Scrivener, but it never seemed to happen, until now, that is.

One of Scrivener’s rivals, Ulysses, released its own iPad version last year, stealing a march on Scrivener and attracting many users who had grown tired of waiting for Scrivener on iOS.

Now those who remained loyal to Scrivener have been rewarded with the release of the iOS app, which Mashable is very impressed with, stating that it is “a near-perfect mirror of the desktop version.”

Possibly in a bid to win back those users who had defected to Ulysses, the Scrivener app costs $19.99, while Ulysses costs slightly more ($24.99). The Scrivener app also has the upper hand in terms of being available for both iPhone and iPad. Features of the Scrivener iOS app include pinch to zoom and shrink documents, importing of research documents and media files, and also many of the options such as Word, Final Draft, Plain Text and PDF, which are already available in the desktop version.

One important thing that it lacks, however, is iCloud compatibility, so you’ll have to use Dropbox to sync documents. This is one area where Ulysses still has the upper hand.

Here’s what the makers of the app, Literature and Latte, had to say about the long wait for an iOS version:

“A big thank you to all the Scrivener users who cheered us on and sent us words of encouragement during the tortured development cycle of our iOS version,” adding that they got through coders “like Spinal Tap gets through drummers.”

Click here to download:...


Search tags for this page
apple forum
,
apple forums
,
apple ipad forum
,
apple ipad forums
,
forum ipad
,
ipad 2 forum
,
ipad 2 forums
,

ipad forums

,
ipadforum
,
ipadforums