Couldn't agree more! I'm not sure this is what BFS had in mind because I suspect they didn't have a clue this game would be so successful -- who'd a thunk it!?!?!?! However, I do believe they would be foolish to not take a look at some of these amazing island designs and capitalize (even more!) on the "designing" aspect of the game. Somewhere along the way, it seems to me, the folks who play this game started taking true ownership and pride in their island designs. And not just because of the "visitor" count! More because they enjoy the process of designing and sharing them. Look at you and your WONDERFUL nursery island dedicated to the "Cousin Posse"! Are you kidding me? It's fabulous - I'm so glad it's back!!
ilUli's islands epitomize the design aspect of the game to me. Probably because she is a photographer (and would appear, quite talented) it is more apparent. Never the less, it is an interesting facet to the game that I really hadn't thought about in a business sense. I have been playing DV for fun! Lol!
The past couple of days with the LYD have gotten me thinking about any number of interesting - and no doubt irrelevant

- aspects of the game. I suspects this merely means I have too much time on my hands and its time for springtime gardening in Kansas City!