Disruptor Beam (Game of Thrones, Star Trek) has announced that it is working on a story-driven multiplayer strategy game based on The Walking Dead, under license from Skybound Entertainment and based on Robert Kirkman’s comic book series.
The Walking Dead: March to War will be released sometime next year and will be free to play. You can register at Disruptor Beam: My Games to join the Survivors List and receive an exclusive Captive Walker in-game at launch as well as news about the game prior to launch.
“The Walking Dead is an iconic franchise and one with millions of fans around the world,” said Jon Radoff, Founder & CEO of Disruptor Beam. “We’ve had success bringing both Star Trek and Game of Thrones to mobile, allowing fans of these franchises to tell their own stories through gameplay and the connections they make with other players. We very much look forward to continuing our work with Skybound Entertainment to create a similarly authentic and graphically impressive 3D game that truly brings to life the world fans love in The Walking Dead: March to War.”
Gameplay sees players having to fight alongside and against others for control of scarce resources in a post-apocalyptic Washington D.C. and environs, all the while fighting off those pesky walkers.
Leading the survivors, you get to assemble a team that includes a council of well-known characters from The Walking Dead, including Rick, Michonne, and Negan.
The game’s look is inspired by that of The Walking Dead comics, with rich 3D graphics.
“Disruptor Beam’s ability to marry innovative gameplay mechanics with deep storytelling elements based on popular franchises like The Walking Dead is one of the many reasons we’re excited to be working together,” said Dan Murray, President of Skybound Interactive. “March to War will enable fans to experience similar struggles in an attempt to rebuild civilization as the characters they’ve come to know in The Walking Dead comics.”
“March to War is a new kind of Walking Dead mobile game—one featuring immersive 3D graphics and focused on true multiplayer competitive gameplay, where survivors must actively work with and against others to gain control and progress,” said Joey Lapegna, Director of Product & Design at Disruptor Beam. “The alliances players form and the enemies they make will define their story, and dictate whether they will succeed or fail—an experience that we hope will feel very familiar to any Walking Dead fan.”
Source: Disruptor Beam