AppleInsider has a news story today about a recent interview given by Epic Games developer Tim Sweeney to Gizmodo. Sweeney was one of the main developers of Epicâ€™s Unreal Engine, which powered such incredible console games as BioShock, Batman: Arkham Asylum, and Unreal, of course, and iOS game Infinity Blade, so he knows what heâ€™s talking about when it comes to graphics, processing power and all that kind of good stuff. In the interview, Sweeney says that the iPad 2 has made a massive leap forward in performance from the first iPad. He says that whereas consoles usually make a 10-20x leap in performance every 7-8 years, the iPad 2 has made a 9x improvement in graphics performance in just one year. To put that in some sort of context, Sweeney explains that the original iPadâ€™s A4 CPU is basically comparable to a single Xbox 360 core, which is pretty impressive in itself, but the new A5 chip inside the iPad 2 has â€œfar, far more potential.â€ He goes on to illustrate just how much power heâ€™s talking about by saying that so powerful is the iPad 2â€™s shader performance, it would be able to use the same high-detail shaders used by Epic in Xbox 360 game Gears of War. He also says that the iPad 2â€™s 512MB of RAM is in no way a drawback, as itâ€™s the same as the Xbox 360.
Source: AppleInsider | Epic game developer calls iPad 2 graphics leap "astonishing," doubts Android can compete