TUAW reports on a speech given by veteran game developer, Trilobyte's Graeme Devine, at GDC 2011 last week, where he specifically addressed the iPad and iPad 2 as gaming devices, proclaiming the iPad to be â€œthe best gaming machine on the planet today.â€ He went on to say that the first time he held an iPad, â€œI felt like I was holding something from science fiction in my hands. It was different from any other experience Iâ€™ve had before.â€
Using the forthcoming iPad remake of one of his own Mac games, Clandestiny, Devine went on to illustrate how clumsy the puzzle-solving was on his old Mac game, compared to how smoothly and easily it works with the iPad's control interface.
According to TUAW, Devine had a lot of advice for fellow developers as to how they could improve iPad gaming, saying they should think about using something other than the virtual dual-stick layout, which he said was a lazy way of porting controls to the iPad from other devices, although during questions later on he admitted that he didnâ€™t have his own alternative to this method as yet. Devine concluded by saying that once developers do manage to work out a better, more-intuitive, control system, â€œweâ€™ll all go â€˜ah, so thatâ€™s how to do it.â€™ And then weâ€™ll all copy it.â€
Source: TUAW GDC 2011: Graeme Devine on the iPad for gaming