Wired.comâ€™s Gadget Lab blog is reporting today that Adobe has announced they are finally giving up the ghost on their efforts to get Flash onto the iPad and iPhone. The decision was announced in a blog post from Mike Chambers, Adobeâ€™s principal product manager for Flash development.
In his blog post, entitled â€œOn Adobe, Flash CS5 and iPhone Applicationsâ€, Chambers referred to the clause in Appleâ€™s new iPhone developer program license which has been widely regarded as a ban on developerâ€™s using Flash. Hereâ€™s a particularly choice quote from Chambersâ€™ post:
â€œThe primary goal of Flash has always been to enable cross browser, platform and device development. The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants. They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms. There is plenty of commentary online about this so I wonâ€™t belabour the point.â€
Chambers adds that Adobe is now turning its attention to Android-based phones and tablets, and is working alongside Google to bring Flash Player 10.1 and Adobe AIR 2.0 to such devices.
By Maura Sutton, iPadForums.net