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Argyle - amazing new puzzle game with a revolutionary twist!

This is a discussion on Argyle - amazing new puzzle game with a revolutionary twist! within the iPad App Announcements forums, part of the iPad Apps category; Hey Everyone, Check out Argyle, our newest puzzle game for the iPad! iTunes Store Argyle is an amazing new puzzle game with a revolutionary twist! ...

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  1. #1
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    Hey Everyone,

    Check out Argyle, our newest puzzle game for the iPad!

    iTunes Store

    Argyle is an amazing new puzzle game with a revolutionary twist!

    Destroy as many tiles as you can by rotating diamond shape groups into matching colors. But, use caution! Each rotation costs one turn, and when your turns run out it's game over. Earn extra turns by scoring big points. How high can you score before all your turns are gone?

    Argyle features relaxed, turn-based gameplay that gives you the time you need to plot your strategy. Simple to pick up, but impossible to put down.



    Try planning an elaborate high scoring chain combo. Or, go for the simple clears and try to create bonus tiles. Use gravity to create chains, or use Ultra Tiles and destroy entire rows. Vaporize entire colors with the Hyper Tile.

    OpenFeint support brings friends, leaderboards, achievements, and more to Argyle and many other App Store games. Collect achievements, compete for a higher standing on the leaderboard, and compare yourself against your friends.

    What strategies can you discover to earn your place as an Argyle Master?

    Just remember not to run out of turns!

    Youtube Preview:

    [ame="http://www.youtube.com/watch?v=w7SiKBxkSi8"]YouTube - Argyle - the puzzle game with a revolutionary twist![/ame]

    Moderation Notice:This post has been edited by the iPadForums staff in accordance with the Forum Rules No External Links
    Last edited by leelai; 07-17-2012 at 12:02 AM.

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  3. #2
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    I like the shifting gravity. That's fresh. Making it turn based is a good step too. That said lots of puzzle games are getting stale. Maybe developers should move away from using the placement and disintegration of blocks as a game mechanic in the puzzle genre...Outside of Assassins Creed 2 I haven't seen any real code breaking puzzle games for instance. More games like Professor Layton would be awesome too..(For that matter music games could move beyond the whole something-scrolls-on-the-screen-and-you-hit-a-button-when-it-gets-somewhere-else syndrome, but I digress) To be fair though at least it's not another bejeweled clone. Seems to have some good ideas in there...

  4. #3
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    Quote Originally Posted by Linkreincarnate View Post
    I like the shifting gravity. That's fresh. Making it turn based is a good step too. That said lots of puzzle games are getting stale. Maybe developers should move away from using the placement and disintegration of blocks as a game mechanic in the puzzle genre...Outside of Assassins Creed 2 I haven't seen any real code breaking puzzle games for instance. More games like Professor Layton would be awesome too..(For that matter music games could move beyond the whole something-scrolls-on-the-screen-and-you-hit-a-button-when-it-gets-somewhere-else syndrome, but I digress) To be fair though at least it's not another bejeweled clone. Seems to have some good ideas in there...
    Thanks for the feedback. We've been getting some good reviews on iTunes; people seem to appreciate the turn based, relaxed nature of it. Even as a developer of it, I still find myself playing it constantly. Enjoy!

  5. #4
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    lots of fun...awesome game!

  6. #5
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    Quote Originally Posted by ilion
    lots of fun...awesome game!
    How do you play, having trouble. Rules anywhere?

  7. #6
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    Quote Originally Posted by marciajscott

    How do you play, having trouble. Rules anywhere?
    For matching with friends


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