This is a discussion on Dragonvale Tips & Tricks! (NO Friend Requests!) within the DragonVale Forum forums, part of the iPad Game Specific category; Originally Posted by iBunda I wonder... I just read about Astrolabe and it says " The Great Wizard Dalfgan claims that the leap year is ...
I am debating whether to sell one of my water habitats to make room for another rainbow habitat for my second LYD. Financially it makes the most sense, but aesthetically the placement of my two water habitats and the maze to get around the large boulders is still my favorite "natural" design on all of my islands. This one design has inspired all of my subsequent islands to stay as natural as possible, even to the point that I have removed no rocks or bushes of any size on my fourth and fifth islands. Even made me regret clearing my first island as much as I did. You can replace the trees, but not the rocks. And there is something to be said about trying to work around something. Perhaps I will keep both water habitats because I love the layout but sell a cold one, for which I have a number from when I was working on the cold shrine before the hibernation cave came out. Due to how often I can play DV (only at night after work and in the morning), having habitats with lower max dragoncash limits does not make much sense. Decisions, decisions! I guess this is just another example of making a choice on which part of DV is your favorite and being willing to take a lesser financial decision for your aesthetic happiness. I guess that it is similar to people buying a painting in the real world- no financial benefit, only aesthetic. I guess I finally do see DV as more than an economics game, but not entirely a game of graphic design.
thank you GTOriginally Posted by GT500Girl
big Hugs for you thanks for all return gems and tips
Meanwhile, the game has turned to a money making factory as Poppy says, due to the fact that you have those shrines, silver ghen gold, who require producing coins and food.
The aim is then to have as many high cash bringing dragons, their habitats, putting the boosters at the right places etc. The design then becomes an option. Some players do not care so much about the cash return and all the shrines stuff and have kept the accent on the design and the fantasy.
One must admit, although they bring a lot if cash, these sun, rainbow and similar habitats are, by far, not so attractive then the basic habitats.