The mobile version of Edmund McMillen’s dual-stick randomly generated action-RPG Rogue-like shooter The Binding of Isaac: Rebirth has been a long time coming, and even attracted some controversy along the way, but now it has finally arrived in the App Store, writes Touch Arcade.

The game, which McMillen has previously called “the weirdest thing I ever made,” was actually rejected many times by Apple because of the violent content when publisher Nicalis first submitted it to the App Store but now it has finally been approved without any changes made whatsoever, according to a tweet by McMillen.

The game’s storyline sees Isaac trying to escape from his mother who wants to sacrifice him, and it’s up to you to help him find his way out of his basement, tackling enemies along the way, and saving bizarre treasures that imbue Isaac with superhuman abilities.

This latest version features an all-new game engine, all-new hand-drawn pixel-style artwork, and an all-new soundtrack and audio, as well as many other enhancements courtesy of McMillen himself.

Click here to download for $14.99: The Binding of Isaac: Rebirth on the App Store

Sources: iTunes, 'The Binding of Isaac: Rebirth' is Now Available on the App Store

Rejected by Apple a year ago, 'The Binding of Isaac: Rebirth' accepted into App Store with no changes

Bandai Namco Entertainment has announced that it is bringing a new 3-D Action-RPG One Piece game to iOS this winter, entitled One Piece Thousand Storm. You can click here to pre-register for the game: 「ONE PIECE THOUSAND STORM」 Pre-registration campaign|BANDAI NAMCO Entertainment Inc.

There are several pre-registration bonuses gifts for those who register before the game is released, including three berry cards and five rainbow coins when 50,000 users pre-register, and three character medals for Trafalgar Law (2 years ago) with five rainbow coins when 100,000 users pre-register. More goals will be unlocked the more people pre-register.

In the game, players undertake exhilarating quests as they hunt for loot, using their special skills in timed events, and engaging in epic multiplayer real-time battles with up to three friends.

Fans of the anime series will also get to develop their favourite characters with special scene cards from the anime storyline.

Even better, all your favourite Straw Hat Pirates from the “2 Years Ago” and “New World” story arcs are featured in the game.

Source: Bandai Namco
According to a new report from AR/VR expert Robert Scoble, via AppleInsider, Apple has teamed up with optics maker Carl Zeiss to work on a pair of augmented reality/mixed reality glasses that could be launched as soon as next year.

Scoble says that the fact that the Zeiss booth at CES this year did not feature any AR, VR, or mixed-reality optics on display, despite being in the centre of the AR section, could be because of the company’s partnership with Apple, with Apple possibly not wanting Zeiss to show any of its AR or VR products until any deal is either finalized or scrapped.

Zeiss is the manufacturer of the VR One Plus headset, which can turn a smartphone into a VR or AR system.

It’s no secret that Apple is interested in AR, more so than VR, in fact, with Apple CEO Tim Cook saying last year that “we are high on AR for the long run, we think there’s great things for customers and a great commercial opportunity. So we’re investing.”

Apple is particularly interested in AR following the massive success of AR-based game Pokémon Go.

Source: Rumor: Apple working with Carl Zeiss on AR glasses to debut in 2018

AppleInsider reports that according to KGI Securities analyst Ming-Chi Kuo, Apple will be releasing three iPad models in the second quarter of this year, between April and June, none of which will be an iPad mini model.

Writing in a security note to investors, Kuo said that he expects Apple to launch 12.9-inch, 9.7-inch and 10-to-10.5-inch iPad Pro models with narrow bezels. The 9.7-inch model is thought to be the low-priced option.

The 12.9-inch and 10-inch-plus models are likely to have an updated version of the iPhone 7’s A10 chip, possibly called “A10X,” which, Kuo says, will be made by Taiwan Semiconductor Manufacturing Co (TSMC).

The 9.7-inch iPad Pro, which Kuo expects to account for between 50% and 60% of all shipments, will most likely have an updated version of the iPhone 6s’s A9 chip, which Kuo says will be made by Samsung.

Kuo did not mention any news about Apple updating its iPad mini range, which has not been updated since September 2015, with Apple focusing more on the iPad Pro range in the interim.

Source: Apple on track to launch three new iPads in spring 2017, but none of them mini

MacRumors reminds us that January 9, 2017, is the 10-year anniversary of the unveiling of the first iPhone by the late Apple co-founder and CEO Steve Jobs at Macworld in San Francisco.

In what has since become a legendary speech, Jobs talked about three separate products–iPod, mobile phone, and internet device–before making the shock announcement that this was just one product, the iPhone.

Six months after that, the iPhone went on sale for the first time. Since then, Apple has sold more than 1 billion phones worldwide, and the iPhone is Apple’s most successful product in its history, still making up 60% of Apple’s overall revenue in the last quarter.

Speaking about the anniversary, Apple CEO Tim Cook said “iPhone is an essential part of our customers’ lives, and today more than ever it is redefining the way we communicate, entertain, work and live. iPhone set the standard for mobile computing in its first decade and we are just getting started. The best is yet to come.”

“It is amazing that from the very first iPhone through to today’s newest iPhone 7 Plus, it has remained the gold standard by which all other smartphones are judged,” added Philip Schiller, senior vice president of marketing at Apple. “For many of us, iPhone has become the most essential device in our lives and we love it.”

He’s not wrong there!

Source: 10 Years Ago Today: Steve Jobs Introduces the iPhone

According to new figures posted by Apple on its App Store support page, via MacRumors, four months on from the public release of iOS 10 it is already installed on 76% of active iOS devices.

As you might expect, iOS installation rates have risen sharply over the holiday period, up 13% from 63% on November 27 2016.

The release of iOS 10.2 on December 12 has also helped the increase in adoption rates, as it included some popular new features such as a new TV app, new emoji, and an update to Live Photos, as well as the obligatory bug fixes.

By the same point last year, iOS 9 was installed on 75% of active iOS devices, so iOS 10 adoption rates have already beaten that figure.

It’s widely thought that Apple will be releasing the first beta for the forthcoming iOS 10.3 on January 10, although Apple has yet to make an official announcement on the matter.

Source: iOS 10 Now Installed on 76% of Active iOS Devices


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